tag:blogger.com,1999:blog-19419978.post621990573922933685..comments2023-11-05T13:29:48.360+01:00Comments on BioclipseBlog: Scripting in Bioclipse 2Ola Spjuthhttp://www.blogger.com/profile/10379047094508592338noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-19419978.post-85980351253312366572007-11-23T10:33:00.000+01:002007-11-23T10:33:00.000+01:00egon: No hard-coded data objects needed. The trick...egon: No hard-coded data objects needed. The trick which enables edrin++'s script plugin to load classpaths dynamically would save the day here as well. This I gained from a discussion yesterday spurred by your question.<BR/><BR/>For more details, see the rhino plugin in Bioclipse.masakhttps://www.blogger.com/profile/12204395058991198767noreply@blogger.comtag:blogger.com,1999:blog-19419978.post-69991210171587621782007-11-22T16:45:00.000+01:002007-11-22T16:45:00.000+01:00I have one problem with the idea of hard-coded dat...I have one problem with the idea of hard-coded data objects. I understand that this makes learning Bioclipse easier... but what I do not understand how plugins can add objects...<BR/><BR/>Can you explain how I can do that?Egon Willighagenhttps://www.blogger.com/profile/07470952136305035540noreply@blogger.comtag:blogger.com,1999:blog-19419978.post-21723875078330218732007-11-22T16:39:00.000+01:002007-11-22T16:39:00.000+01:00I must admit that I have come to love the idea of ...I must admit that I have come to love the idea of having a bioclipse scripting api with methods and model objects that could just as well be used in any of javascript, groovy or jruby.Jonalvhttps://www.blogger.com/profile/01302696904346930017noreply@blogger.com